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Joshua Ray
RTS Engine
Tools: C#, XNA 4.0, HLSL
All the basics of a RTS engine right here! Mouse picking, grouping, A* pathfinding.
Features:
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Implemented unit selection, selection box and unit grouping via ctrl 0-9
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Utilized A star path finding for unit movement AI
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Created terrain via height map and a skybox
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Implemented unit movement/orientation to target
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Implemented keyboard and mouse controls


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